My version of Emily. Corona Render.
As soon as @coronarenderer 1.7 was released - I was interested in a new Shader for the hair and skin. First I created the Forester and you saw that I had with it. But then I wanted to try to do a real person. Sculpting from scratch would take a very long time, because you need to work out every little detail. And impatience to try the new shaders have led to the fact that I downloaded all known Emily from the WikiHuman for my experiments. Since it was set up under Vray, I immediately converted it to Corona. Then created from scratch the Shader of the skin, added a few missing textures and during the experiments got what I wanted. But it wasn't enough for me and in the end I created a full hair and the new lighting, had added the small hairs on the skin, eyebrows and modified eyelashes. So - I got what you can see in this renders.
Rendered on the Forrender.com with 6*Dual Xeon E5 2670 - 192 Threads - 2.60Ghz. Time - 10min. Noise - 3%
#akcharly_art#artstationhq#StillLifehair#nature#ornatrix#hair # #fur#hedgehog#ornatrixhair#octane#animal#3dfur#mywork#my3dwork
Hello, everyone! Recently I did a test with Octane Render on the 11 GPUs on our renderfarm and I decided to recreate this cute animal which I created in 2016 =) So enjoy =) This is clean render from Octane without any postwork.
Hedgehog modeling and sculpting - 3dCoat
Fur and needles - Ornatrix plugin
Grass - Forest Pack
Render - Octane
Hope you liked it!
History of this image:
Once lying on a sun lounger and reading a book - I heard a loud clatter and rustling in the bushes =) And it was all accompanied by a loud champing, and the dog didn't understand - where her food disappeared. I looked into the bushes - and there is a cute hedgehog here, so sweet and champing. All the food was stolen from my doggie =) Inspired by everything that was happening - I created this hedgehog.
You can buy this scene on the @cgtrader
Link - http://bit.ly/2yu2XD5