Animating and developing games was my childhood dream, when i grew up this dream grew up with me to be my first goal in life.
Later, and because of my education i was obliged to leave this domaine and get more into programming websites etc.
Now after i graduated and got my diploma in software engineering i decided to go back to my pasion.
i put a plan and started working to achieve my goals.
#gameprogramming has been the easiest thing as a #gamedev . It’s the everything not related to programming that’s taking up most of the time. Pick up something new and run with it in 24 hours. Making game music. Sound fx. Voices. Real time Animation. Recordings. Now video editing. Fun stuff.
Our awesome Industry Relations specialist, Cami Smith, reviewing Jamie Puga-Aguyao’s (2nd year Game Art student) resume and going over interviewing tips last week. Jamie came to class with exciting news today, she’s been hired as a 3D modeler with @builtbymoby, an exciting app, website, and software designer and developer here in Seattle! Congratulations, Jamie!