This is the latest version of the main menu, I have removed the load button as I have integrated it into the play button for better usability. I have also improved the shadows and added a table for added depth.
Enjoying hearing world-renowned #gamedev#VR innovator John Carmack, CTO of @oculus, speaking at @smutsaicenter Innovation Lecture @smulawschool. Glad to be able to cohost this inspiring talk @smudallas.
Add a professional touch to your game with this #lowpoly , #handpainted large sized treasure chest. It comes animated with an open animation (frame 1-18) and a close #animation (frame 25-38) and is suitable for mobile, #VR and #AR#gamedevelopment Looting has never been more fun!
My 3rd #PAXEAST
Missing out on the event last year and then hearing all the great stories about what I had missed was definitely a deciding factor for me this year (along with the terrific panel sessions I remembered from the past lol). As a 2 year independent game developer, I am looking forward to my reactions and overall thought process this year. Attending PAX in 2015 gave me all the courage to shove everything aside to begin my independent game development journey, something miraculous I tell you! As I currently approach the end of my development for Chrono Ghost, I think attending this event will provide me with majority of the few unanswered questions I have lingering around. Let's goo!! 😆
Thank you all for over 600 followers!! This is an absolutely crazy amount honestly. Currently at this moment, 350+ unique items/guns have been designed for this game and honestly these are some crazy numbers. We look forward to continuing this journey with you all! -Random Dungeon team
On today's live stream, the construction of N'Dobu village has begun. This is the starting area. I pulled a ton of pictures of ancient African buildings to inspire the looks of the different zones. #SavageCode#GameDevelopment#GameDev